Frank Tag

"IT LOOKS LIKE BIOSHOCK!" everyone said as they set their expectations far too high for a indie studio game. Compulsion Games took that as a challenge and stepped up their development, partnering with Gearbox to turn a $30 survival game into a premium title with...

Coming out days before the second Zombieland movie, the dev's managed to snag 1 of the 4 main cast members and created a twin stick shooter using the characters signature moves such as...

Chess 2 is finally here. Your loyal subjects have abandoned you and you've taken down your royal shotgun. Rapid arcade developer PUNKCAKE Delicieux created this game within 72 hours and dropped it on Steam within a month. Is it good? We put it to the...

Spellbreak is the latest, and perhaps best Battle Royale-focused game to announce they're calling it quits, so you know the GGN crew is sweeping in to pick up the scraps. We check out Proletariat's 2020 release and talk what went wrong and what went right...

AAA developers set the bar high with expectations and flop, but what if a developer doesn't have a bar at all? Havishamone Games presents Candice Debebe an incomprehensible character and world of lore backed by some of the most confident and bold story telling and...

The groundbreaking franchise Battlefield is back with it's newest entry and things are...

Resident Evil, beloved father of the survivor horror genre has spawned a monster. In this 20th anniversary game for the franchise, Capcom attempts to turn the game into an e-sports shooter. How did it go? Well, we're covering it on GGN. We talk RE franchise,...

After nearly 7 years in development, the SEGA published Aliens game developed by Gearbox emerged from it's incubation in 2013. The world did not like what it saw. It was savaged in reviews after perhaps overpromising with demo footage and such a long development window....

In the year 2002 the Army needed to fill it's ranks with 80,000 soldiers. So what is a recruiter to do? Create a video game! The Pentagon funded project America's Army began in 2002 and has gone through several iterations leading up to 2013's Proving...